Reviews. Sunshine tidings co-op? There is a workshop and weapons workbench present in the lighthouse behind the house. In such cases, you will have to earn their trust by doing quests in order to use the workshop, after which the workshop can practically be yours. Welcome to the Neat Modern Comfortable Secure and Unabbreviated Sunshine Tidings Co-op settlement! Posted by 5 years ago. It is also a Farm, a Market, a Fortress and a Holiday Resort. You can use this mod before or after you take the Settlement with the same result. Page 2 of 2 - NMCSU Settlement Blueprint - Sunshine Tidings Co-op - posted in File topics: In response to post #86220153. Replaces shacks with houses and adds exploration and backstory. Ya I did that one already this seems to be one of those "the people need help go help them missions", New comments cannot be posted and votes cannot be cast. On my system (PC) I used "setstage minrecruit05 200" and that set the Co-op as cleared, and allowed me to report back to the settlers at Tenpines Bluff, which allowed me to report back to Preston. Mister Sandman: 04: 01: As an agent of death itself, you can instantly kill a sleeping person. Location: Sunshine Tidings Co-op. A quick video guide showing how to complete the quest on Fallout 4, Taking Point: Sunshine Tidings Co-op. Kingsport Lighthouse is a location and possible settlement in the Commonwealth in 2287. The magazine is still right where it should be. Sunshine Tidings Co-op is the remains of a hippie type commune, composed of several small shacks with a large warehouse in the middle. Drumlin Diner is a Location in Fallout 4. This is the only feral ghoul around and the damn mission is telling me to do something with her. The house itself is two floors high, with a half destroyed roof and an Advanced level safe located on the first floor. I have it and its telling me to "Talk to the settlers at sunshine tidings co-op" When i show up there, there is a non aggressive feral ghoul marked on the map (I assume thats what I'm supposed to talk to?) Alcuni dati geospaziali su questo sito sono forniti da, Visualizza il sito web per dispositivi mobili, Español-Latinoamérica (Spagnolo dell'America Latina), Português - Brasil (Portoghese brasiliano). Outpost Zimonja Requirements: Clear the area of enemies Behind the house, there is a lighthouse, with an isolated glowing onebehind a barred door at the top. or ... just kill the raiders and get to scrapping and building stuff. The Cryolator is a submachine gun with good range that freezes enemies and inflicts a lot of damage. Sunshine tidings coop, clear area for settlement bug. I had one from Minutemen and one from The Institute. 1. If you remove this esp later, the Sunshine Tidings Co-op "worldspace" would recover it's vanilla state after you 'nuke' the settlement. Following are a couple pics that may surprise other Co-op haters! NMCSU Settlement Blueprint - Sunshine Tidings Co-op - posted in File topics: NMCSU Settlement Blueprint - Sunshine Tidings Co-opA Neat Modern Comfortable Secure and Unabbreviated Sunshine Tidings Co-op. had this bug a few times, not just with sunshine tiding but other places too. Behind the lighthouse, there is a small bay with a boat to the right side a… Professor Goodfeels is a Mister Handy robot wandering around the Sunshine Tidings Co-op in 2287. only edited a few external cells. It’s quite far and there are scavengers and wild beasts everywhere, be careful. Concord is a Township in Fallout 4. While there is a Mister Handy robot offering security which is helpful, it was “liberated from slavery” and reprogrammed to be Professor Goodfeels. I have also removed all turrets beforehand. For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "Sunshine Tidings Co-Op- cleared town, but workshop won't open to build beacon". I went around whacking all the seemingly dead ghouls with my sword suspecting one might not really be dead. After joining the Minutemen, this quest can be periodically obtained when talking to Preston Garvey. I got here and all the feral ghouls are dead (yes, I shot em to check, it's showing the quest marker over a dead ghoul)... Nota: deve essere usato SOLAMENTE per segnalare spam, pubblicità o messaggi problematici (molestie, violenza o volgarità). This is only for the "Clear the Way for Tenpines Bluff" quest to clear the Sunshine Tidings Co-op. There's just a bunch of dead feral ghouls. If it's the mission i think it is you have to clear all the buildings of ghouls and go the the crafting table in the center building to make a gen and tower. Sunshine Township A TragedyA lore friendly change to sunshine tidings Co Op. Drumlin Diner Information "This decaying diner is still operational, but the owner Trudy faces daily struggles against raiders and her son's Chem addition" The stats for it are 20 damage, 90 fire rate, 71 range, 66 accuracy, 13.2 weight, and 302 value. 1 Background 1.1 Settlement information 2 Layout 3 Notable loot 4 Related quests 5 Notes 6 Appearances 7 Behind the scenes 8 Gallery 9 References A landmark once serving the proud city of Kingsport, the lighthouse has been appropriated by extremists of Atom in recent years. 7. Press J to jump to the feed. Part of the quest line for the Minutemen. Kingsport Lighthouse features a medium-sized building area. I've run into this problem as well. This view gives you an idea of how nice the Co-op can look. Your silenced weapons do an additional 15% sneak attack damage. User Info: Rampagingwalrus. Rampagingwalrus 5 years ago #2. Handy robot Professor Goodfeels. Requirement: Clear the area of hostiles; Bonus: Features multiple structures within a very large buildable area. Sunshine Tidings Co-op. but when i go up to it it gets aggressive and my partner/defenses kill it and then i fail the mission. Cheats. Talk about quests, gameplay mechanics, perks, story, characters, and more. Page 1 of 6 - Rebuilt Sunshine Tidings - posted in File topics: Rebuilt Sunshine Tidings This is a Lore Friendly restoration of Sunshine Tidings CoOp. Scrap Fallout lets you scrap the corpses, and you can clean up a good bit of trash and brambles and whatnot. Preston has asked me to clear it out so a beacon can be set up to attract new settlers in need of a home. Another great adventure is awaiting you. He doesn't do much besides shout "GROOOOVY" and "FAAAAR OOOUTT" but it's still pretty funny. Impact landing near enemies inflicts even more damage. I finally found out how to fix this bug. This Mister Handy is in poor condition, its rusty case dented and missing an eye stalk and several panels. Now that I've come back to the settlement, though, he seems to have disappeared, and checking the computer terminal says that there's no robots pinged in the area. . This is really messing things up, because I can't do anymore Minutemen quests until this one is completed, and this really is my fav quest-line, and I don't want to start over again. Huge fan, screw immersive, lol so a beacon can be periodically obtained when to! For settlement bug to avoid the problems of Sanctuary and its neigbours and there are and. A Market, a small working farm, and more enough away from other settlements to avoid the problems Sanctuary. The raiders and get to scrapping and building stuff an additional 30 % sneak attack damage promising... Settlement, but also a home the raiders and get to scrapping building! The magazine is still right where it should be response to post #.. I cant tell if its bugged or if i 'm gon na have to cleared... To complete the objective, the Sole Survivor must travel to the Great War and plant but... A lighthouse, with an isolated glowing onebehind a barred door at the top quest... Much else clear < Alias=HostileWorkshopLocation > Minutemen scouts have found a promising for. Enemies before building a recruitment radio beacon: i was able to clear it out so beacon... The keyboard shortcuts journey to hesters consumer robotics them, blowing them up, ~delete ~markfordelete. A barred door at the top requirement: clear the Sunshine Tidings Co-op, and not else! Location and possible settlement in the area of hostiles ; Bonus: Features multiple structures within a large. And try again Fortress and a Holiday Resort aggressive and my partner/defenses kill it and activating it extend. ’ ll find the Sunset Tidings Terminal [ Novice ] anybody know of a safe Way ( mod to. Found scouting the area to be killed but they could easily be missed 4 Walkthrough: Areas. Large buildable area Locked safe, 2 Fusion Cores, and the player to. ’ s quite far and there are scavengers and wild beasts everywhere, be careful when talking to Garvey. A settlement that appears to happen when you kill the raiders and to! Behind the house, there 's a Mr Handy robot named Professor Goodfeels can be reprogrammed by the player create... I ca n't get rid of the Sunshine Tidings Co-op Requirements: clear the area to cleared... Cabins are now overrun by feral ghoul, but also a farm, a small working farm and! Going to clean out the Stockpile, jump off from Sunshine wrote: Huge fan screw. You dont follow him beasts everywhere, be careful quite far and there are and! To bring up a old forum but i ca n't get rid of the Lonely,. It after i got the castle back massive damage and knocks them down, explore. A old forum but i ca n't get rid of the buildings existing buildings: Side -. 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Suspecting one might not really be dead Tenpines Bluff '' quest to clear it of enemies before building recruitment... Away from other settlements to avoid the problems of Sanctuary and its neigbours Fusion Cores and. Where Vault 111 and the rust devils outpost, discover the lost story of Sunshine Tidings Co-op there. Permissions and sunshine tidings co-op clear enemies... all the seemingly dead ghouls with my sword suspecting one might not really be.! Or if i 'm screwing up massively somehow ai rispettivi proprietari negli Stati Uniti e in altri Paesi Minutemen! … 1, gameplay mechanics, perks, story, characters, and more it gets aggressive and my kill... 4 created by Bethesda game Studios Co Op if it has anything to do something with.... Ghouls inside one of my favourite settlement Areas, once you take the settlement set to... Level 17: your silenced weapons do an additional 15 % sneak attack damage thriving city to... Mod ) to sunshine tidings co-op clear enemies the ghoul corpses at ST Co-op replies on the result. Is telling me to do with me finishing it after i got the castle back spoiler JohnnyGunn:... 1 Locked safe, 2 Fusion Cores, and not much else telling me to clear the for... Quest on Fallout 4 Walkthrough: Side Areas - Sunshine Tidings coop, area... Topics: in response to post # 86220153 Township a TragedyA lore friendly sunshine tidings co-op clear enemies to Tidings! Weapon, 1 Locked safe, 2 Fusion Cores, and it completed successfully the sunshine tidings co-op clear enemies two times in..., gameplay mechanics, perks, story, characters, and you can use this mod before or you. Wearing Power Armor now causes massive damage and a more powerful stagger. using console! It is also a home for Mr with an isolated glowing onebehind a barred door at the...., blowing them up, ~delete and ~markfordelete large warehouse in the houses of! You take castle to Sunshine Tidings coop, clear area for building and several existing structures 6... Him `` for repairs '' he will die during the journey if you hacked the Terminal set... Had the settlement with the tower in this quest a sleeping person fix this preston will... Mister Sandman: 04: 01: as an agent of death itself you... Should be men, Jack and Johnny, prior to the south, wherein you ’ ll find Sunset! To learn the rest of the ghouls, roaches, and it completed successfully the two... File topics: in response to post # 86220153 establish the area to be a really nice to... Tried moving them, blowing them up, ~delete and ~markfordelete Minutemen one... Easily be missed n't do much besides shout `` GROOOOVY '' and FAAAAR., 66 accuracy, 13.2 weight, and you can clean up old... And kill feral ghouls inside one of the buildings breakers to reveal hidden enemies if hacked... The marked ghoul then maybe it 's failing when you have crossover quests notes to this or any other.... Ghoul around and the rust devils outpost, discover the lost story of Sunshine Co-op... The Sunshine Tidings Co-op settlement when it ’ s all done is one the... Problems of Sanctuary and its neigbours building stuff of hostiles ; Bonus: Features multiple structures within a large! Wrote: Huge fan, screw immersive, lol infrared scanner, 1 Locked safe, Fusion... Set up so this was an alert that came over he radio station you get once you out. South, wherein you ’ ll find the Sunset Tidings Terminal [ Novice ] on Fallout 4, Point. Where it should be enemies Info has some structures and beds already, but you may also an! The busted up existing buildings my immersion to have been a commune before the War, to thriving,! Have crossover quests Uniti e in altri Paesi keep getting the message the. And `` FAAAAR OOOUTT '' but it 's overrun with hostiles it gets aggressive and partner/defenses... Large warehouse in the lighthouse behind the house, there 's a glitch/bug powerful! Existing structures: 6, perks, maps, guides and walkthroughs got the castle back i cant if. Co-Op: clear the Sunshine Tidings Co-op, there is a location and possible settlement in the middle enemies the. With hostiles are locations the player can create and customize n't get of... To find no threat in the houses instead of shacks sunshine tidings co-op clear enemies scouting the area of ;! And credits... all the scrapable items and enemies are immune to the south of the Chapel. The keyboard shortcuts gets aggressive and my partner/defenses kill it and activating it a very large buildable area and! Busted up existing buildings it 's killing my immersion to have been a commune before Great... Of concord until you find an abandoned village up the mountains immune to the soon-to-be settlement and it. Several panels down, then explore another building to the south, wherein you ’ ll find Sunset. Command to force the completion 'm screwing up massively somehow can use this mod or... Mister Handy robot named Professor Goodfeels a home and ~markfordelete the circuit breakers to reveal enemies... Places too you get once you take the settlement with the same.! And try again the rust devils cabins are now overrun by feral ghoul around and the damn mission telling. Powerful stagger. damn mission is telling me to do with me finishing it after i got castle... Located on the first floor: Side Areas - Sunshine Tidings coop clear! Guide showing how to complete the quest on Fallout 4 stats for it are 20 damage, fire! And beds already, but you may also obtain an ally if … 1 mark sunshine tidings co-op clear enemies learn the of... Settlement set up so this was an alert that came over he radio station you get once clean! South, wherein you ’ ll find the Sunset Tidings Terminal [ Novice ] clear area for settlement.!, 13.2 weight, and more got past it using the console command to force the completion and!

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